this is the best practice because it helps further my progression in unity. If I can work on unity on both my school computer and personal computer then I can work on it all the time.
5/2
more troubleshooting in unity
1 hour
I have to constantly troubleshoot unity due to my inexperience with the program and it is the best practice because otherwise I would not be able to finish the game ever.
5/3
Unity collaboration troubleshooting
1
80% of my time in unity was spent troubleshooting
5/4
making a parallax on the background
1
I actually managed to do something in unity. yay!
5/5
general troubleshooting
2
back to troubleshooting. At least I am learning. Maybe.
Personal Comments (Optional)
as a newbie working in unity it feels like I am fighting a hydra of problems. I solve one, two more pop up in it’s place
I made the graphics for the game. 7 images in total
The Player
The background
Obstacles
Foreground
Game Over screen
Start screen
Play button
Estimated Hours: 10 hours. (2 for nondescript math, 6 for drawing, redrawing, figuring out how to use the application, 2 hours implementing images to unity project.)
Goal this week: My goal was to finish the drawings, and I ended up doing a bit more than expected
WEEK 2 3/20 – 3/27 session 5
I am planning to somewhat complete the mechanics of the game
Date
Task Description
Time Spent
Was This A Best Practice?
3/20
Watched the tutorial video to see what I was going to do
1 hour
I believe so
3/21
I spent today working on the project trello, dundoc, edublogs, and spreadsheet