Production Project session 4

openverse is down right now so I am unable to get source. The second openverse works again I am going to link the source here.

Role

Writer/Menus/Producer

Intention/Smart Goal:

By March 1, as Me nu/Writer/Producer, I will have evidence of Writing and coding the menu and coding some of the game myself. by following the Top-down tutorial for Session 4.

PRE-PRODUCTION – INQUIRY

Leader(S) In Field/Exemplary Works

Leader: Takashi Tezuka

Exemplary Works: one of the programmers of the original Legend of Zelda and also a programmer of the original super Mario bros. Video about him

Training source(s)Top Down Tutorial

Notes on video for leader-

  • 1:10 Explains how Takashi Tezuka managed to work on Nintendo games
  • 3:49 How Takashi Tezuka got into working on Legend of Zelda and Super Mario Bros.
  • 4:38 how Takashi helped make bowsers iconic sprite.
  • 5:51 Takashi was either the only writer or main writer for the legend of Zelda
  • 7:32 Takashi making super Mario 2 (Japanese exclusive version)
  • 11:11 Takashi’s thought’s on making super Mario 3

Notes on Tutorial

  • Projectile 1:10
  • Enemy collision 4:15
  • Enemy health 5:26
  • Subtract Variable 6:11
  • Destroy sprite 6:44
  • Comparing variables 7:07

Project Timeline

  • Will make the art for the menu screen
  • Will code the start button so the menu works
  • Code the walking mechanics for a top-down game
  • make the wall and floor texture
  • code the basic mechanics of the game
  • code the enemies

Evidence of Team Planning and Decisions

PRODUCTION – ACTION

The (FILM, SOUND, or GAME Creation)

Skills Commentary

POST-PRODUCTION – REFLECTION

21st Century Skills

Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem-Solving)

there was a problem with the player moving incorrectly and I managed to figure out the solution and remake the player’s movement from the ground up.

Ways of Working (Communication & Collaboration)

Tools for Working (Info & Media Literacy)

Construct 3. pixel art websites, Trello, Dundoc, and google spreadsheets.

Reactions to the Final Version

Professional Review: concerns about the game being in the state that it is despite spending a month on the game.

Peer Review: I don’t know

Self-Evaluation of Final Version

Grammar and Spelling

The tool used was Grammarly.

Editor

Editor: Scott Leduc.